
Garret
Open case ↗AI still and video generation for selected scenes as part of the production team.
.png&w=3840&q=75)
DARIA CHASHCHINA
AI production and systems from content creation to distribution and analytics.
AUTOMATION
From preparing materials and publishing to analytics and the next iteration.
ClientTriumph SportOpen website ↗An automated B2B lead discovery and qualification system for Triumph Sport.
Lead discovery • AI scoring • data processing • error handlingCurrent n8n v4.3 export. The map is built from the workflow's real nodes and connections.
Real client: the public Triumph Sport website.
An automated AI workflow for the GLOBUS project, developed within Appruv production.
Brief to generative video, edit and multi-format delivery.
The factual production flow: AI variant, edit with sound and final deliveries across four formats.
AI video variant: the generative scene before final assembly.
Campaign edit 16:9: a real version from the delivery set.
I clarify the product, audience and business objective.
I identify what already interests the audience and where growth potential exists.
I define the content direction and its role in selling the product.
I map the path from a first view to an enquiry or purchase.
I set the formats, topics, frequency and purpose of each piece.
I structure the creation of visuals, video and adaptations.
I set up preparation, scheduling and automation for repeated actions.
I collect content performance and audience behaviour signals.
I review what works and start the next cycle with evidence.

For Yamaguchi, I worked on automating advertising content production across two directions. The first covered videos, creative variations and format adaptations for social and campaign placements. The second focused on product imagery and website demonstrations while maintaining product accuracy, material realism and a consistent visual language.

For Federation of Health, I developed automation around recurring educational content: short-form video generation, repetitive editing stages and analytics for views and audience growth. The goal was to reduce manual production work and make it easier to understand which topics and formats performed more effectively.

For Wooden People, I automated repetitive video-editing stages, including the assembly of recurring formats from source materials, consistent visual formatting and the preparation of standardized versions. This reduces manual editing work and makes recurring content production more stable.

For the brand КОЗЯВКИНЪ, I worked on automating motion design creation for Reels and writing prompts for generation.
Available for AI creative and process automation projects.